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Interactive and Generative Installations with Max/MSP/Jitter

Memişoğulları will talk about his work 'Traces of Memory', and how he created interactive and generative audiovisual systems in Max through using methods to integrate 3rd-party applications such as game engines and p5.js to his Max projects.

Behind the Stage: IBULOrk Workshop

In this workshop which will take place on the third and last day of the festival, Istanbul Bilgi University Laptop Orchestra (IBULOrk) provided a glimpse into the conceptual forms and preparation process of their semi-improvisational performances and the live interaction among orchestra members. Held by IBULOrk members Tunca Candaş, Can Memişoğulları, Zeynep Oktar, Kuntay Seferoğlu and Elif Soğuksu, the online event addresses the structure of selected instruments, the methods employed by the orchestra to process sonic materials from various sound sources and the reciprocal performer-audience interaction.

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